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motive_trackingsuit [2019/08/21 10:51] 10.128.96.161motive_trackingsuit [2019/09/17 17:32] (current) nkottman
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 Inside Motive, go to ''Menu > Layout > Create''. Inside Motive, go to ''Menu > Layout > Create''.
  
-There are different marker sets (marker placements) for different use cases (with or without finger tracking). Choose in the ''Builder Pan'' under ''Markerset'' the makerset you wish to use. We recommend using the folling different sets:+There are different marker sets (marker placements) for different use cases (with or without finger tracking). Choose in the ''Builder Pane > Skeleton'' under ''Markerset'' the makerset you wish to use. We recommend using the folling different sets:
  
   * Baseline + Toe (41 Markers) for body tracking   * Baseline + Toe (41 Markers) for body tracking
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 Make sure that all markers are still reflecting light and are not damaged. Make sure that all markers are still reflecting light and are not damaged.
  
 +==== Markerset Baseline (37 Markers) ====
  
 +{{::motive_37_setup.png | Baseline (37 Markers)}}
 +
 +Make sure that the marker on the front upper leg are asymmetrical as indicated.
  
 ==== Markerset Baseline + Toe (41 Markers) ==== ==== Markerset Baseline + Toe (41 Markers) ====
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 If everthing went right, the virtuall character should appear inside perpective view. Make sure the settings allow the display of the skeletons: If everthing went right, the virtuall character should appear inside perpective view. Make sure the settings allow the display of the skeletons:
  
-{{:showskeletongui.png?400|}}+{{:showskeletongui.png|}}
  
 Adjust manually each bodypart if they appear to be off. Adjust manually each bodypart if they appear to be off.
  
-{{:manipulateskeleton.png?400|}}+{{:manipulateskeleton.png|}}
  
    
motive_trackingsuit.txt · Last modified: 2019/09/17 17:32 by nkottman