User Tools

Site Tools


blender_makehuman

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
blender_makehuman [2018/07/23 10:06] 10.128.142.248blender_makehuman [2018/08/16 16:41] (current) sbroggi
Line 92: Line 92:
 Now export an mhv2 from makehuman, import it into blender using the "Override Exported Data" and select Rig type: Game. Now open the MakeWalk Tab in the Tool Shelf and click Load and Retarget to load a .bvh file exported from motive. In MakeWalk: Edit Actions use GlobalEdit to make set the animation onto the ground,... Now export an mhv2 from makehuman, import it into blender using the "Override Exported Data" and select Rig type: Game. Now open the MakeWalk Tab in the Tool Shelf and click Load and Retarget to load a .bvh file exported from motive. In MakeWalk: Edit Actions use GlobalEdit to make set the animation onto the ground,...
  
 +mhx2 rig explained:
 +https://thomasmakehuman.wordpress.com/mhx2-documentation/the-mhx-rig/
  
  
  
blender_makehuman.1532333166.txt.gz · Last modified: 2018/07/23 10:06 by 10.128.142.248