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maya [2018/04/20 18:46] nkottmanmaya [2018/04/20 18:48] (current) nkottman
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 ===== Create Skeleton ===== ===== Create Skeleton =====
  
-Remarks: +The Advanced Skeleton Rigging Tool is needed for this step. It is currently not installed on the Innovation Lab computers.
-  * Export only Deformation System for Unity. +
-  * The Advanced Skeleton Rigging Tool is needed for this step. It is currently not installed on the Innovation Lab computers.+
  
   - Use Advanced Skeleton Rigging Tool to create a rig   - Use Advanced Skeleton Rigging Tool to create a rig
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   - Open the original character file   - Open the original character file
-  - Open Deformation System in Outline+  - Export only Deformation System for Unity: Open Deformation System in Outline
   - Select Root and Geometry.   - Select Root and Geometry.
   - File > Game Exporter: Export only selection, use File type FBX (Binary)   - File > Game Exporter: Export only selection, use File type FBX (Binary)
maya.1524242809.txt.gz · Last modified: by nkottman