motive_rigidbody
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| motive_rigidbody [2018/03/27 16:56] – 10.129.128.117 | motive_rigidbody [2019/08/22 07:40] (current) – nkottman | ||
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| - | ====== | + | ====== |
| - | Motive > Menu > Layout > Create | ||
| - | Setup a rigid body. A rigid body should | + | ===== Marker Placement ===== |
| - | * have at least 3 reflectors | + | Setup a rigid body with markers or use one of the preconfigured ones. |
| - | * NOT be a symetrical | + | A rigid body should: |
| - | * NOT be just one line (i.e. like the wand) | + | |
| - | Place the rigid body on the center of the trackingspace. | + | * Have at **least 3 reflectors** |
| + | * Reflectors should **not** be placed symetrical | ||
| + | * Reflectors should **not** be just in one line (i.e. like the wand) | ||
| - | Select the reflectors of this body | ||
| - | {{: | + | ===== Create Rigid Body ===== |
| - | {{: | + | {{ : |
| + | {{: | ||
| - | rightClick > rigid body > create from selected marker | + | Place the rigid body on the center of the trackingspace so that all markers can be seen by the cameras. |
| - | {{: | + | In Motive, go to '' |
| - | once created, give the body a unique name and choose a streaming ID. | + | **Select all reflectors** of the rigid body in the perspective view and '' |
| - | adjust some additional properties: | + | {{:createrigidbodies.png| Create Rigid Body}} |
| - | {{: | + | {{ : |
| - | Smoothing - the higher the number, the smoother the tracking - but also creates more latency. | + | Once created, give the body a **unique name** and choose a **unique Streaming ID**. |
| + | Adjust some additional properties if necessary: | ||
| + | |||
| + | * **Smoothing**: | ||
| + | * **Max Deflection**: | ||
motive_rigidbody.1522162562.txt.gz · Last modified: by 10.129.128.117
