motive_streaming
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| motive_streaming [2018/03/27 18:11] – 10.129.128.117 | motive_streaming [2019/08/22 08:06] (current) – nkottman | ||
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| - | Open the streaming pane: | + | You can stream motion capture data live to different applications and other computers in the same network. A list of supported applications with plugins can be found on the |}{|][[https:// |
| - | {{: | ||
| - | and switch on the Streaming Engine: | ||
| - | {{: | + | In order to stream data, '' |
| - | If you want to get the streaming data as OSC - stream, you need to switch on the [[NatNet2OSC|NatNet2OSC]] application. | + | {{: |
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| + | Enable the Streaming Engine by '' | ||
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| + | Now Check all the settings. | ||
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| + | {{ : | ||
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| + | Choose on which **network interface** the data will be streamed. | ||
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| + | If you only want to use the** data on the same machine as Motive is running**, set '' | ||
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| + | * If you want to stream **skeleton data** (Characters), | ||
| + | * If you want to stream **rigid body data**, '' | ||
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| + | Check also the other settings fits the settings of your receiver. Usually, this would be: | ||
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| + | * Bone Naming Convention: '' | ||
| + | * Up Axis: '' | ||
| + | * Transmission Type: '' | ||
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| + | For streaming to **Unity**, please refer to [[unity|Unity]] and [[https:// | ||
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| + | If you want to get the streaming data as **OSC** - stream, you need to switch on the [[NatNet2OSC|NatNet2OSC]] application. | ||
motive_streaming.1522167088.txt.gz · Last modified: by 10.129.128.117
