Blender and Makehuman

How to use Mocap data from Motive in Blender with characters created in MakeHuman.

Install MakeHuman and create a character

http://www.makehuman.org/

Install the MHX2 addon in Makehuman and Blender

Download the makehoman plugins http://download.tuxfamily.org/makehuman/releases/1.1.1/makehuman_plugins_for_1.1.1.zip

Add the 9_export_mhx2 directory to the MakeHuman plugins directory. On osX probably: /Applications/MakeHuman.app/Contents/Resources/plugins/

Download blender plugins http://download.tuxfamily.org/makehuman/releases/1.1.1/blender_plugins_for_1.1.1.zip

Add the directories makewalk, maketarget, mkeclothes and import_runtime_mhx2 directory to the blender addons folder. On osX probably: ~/Library/Application Support/Blender/2.79/scripts/addons

In blender go go File/User Prefferences..

Select Add-ons, then in Categories select MakeHuman

Check MakeHumna: Import-Runtime: MakeHuman Exchange 2 (.mhv2)

Check MakeHuman: MakeWalk

Save User Settings