====== Data Streaming ====== You can stream motion capture data live to different applications and other computers in the same network. A list of supported applications with plugins can be found on the |}{|][[https://optitrack.com/downloads/plugins.html|Optitrack page]]. In order to stream data, ''open the Streaming pane''. {{:streamingicon.png|}} Enable the Streaming Engine by ''setting Broadcast Frame Data to on''. Now Check all the settings. {{ :streamingpane.png?300|}} Choose on which **network interface** the data will be streamed. If you only want to use the** data on the same machine as Motive is running**, set ''Local Interface to loopback''. If you would like to send data to other computers, set ''Local Interface to 10.128.96.101''. * If you want to stream **skeleton data** (Characters), ''enable Skeletons''. * If you want to stream **rigid body data**, ''enable Rigid Body''. Check also the other settings fits the settings of your receiver. Usually, this would be: * Bone Naming Convention: ''Motive'' * Up Axis: ''Y Up'' * Transmission Type: ''Multicast'' For streaming to **Unity**, please refer to [[unity|Unity]] and [[https://v21.wiki.optitrack.com/index.php?title=OptiTrack_Unity_Plugin|Optitrack Documentation]] If you want to get the streaming data as **OSC** - stream, you need to switch on the [[NatNet2OSC|NatNet2OSC]] application.