flower
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| flower [2014/05/09 10:51] – jsilvasi | flower [2014/05/09 14:21] (aktuell) – hgallike | ||
|---|---|---|---|
| Zeile 16: | Zeile 16: | ||
| ---- | ---- | ||
| + | //This analysis will focus on the importance of sound in the game and its impact on the player' | ||
| + | |||
| + | ---- | ||
| Zeile 70: | Zeile 73: | ||
| ==Character and Personality== | ==Character and Personality== | ||
| - | As according to the nature of the player' | + | As according to the nature of the player' |
| ==Suggestion, | ==Suggestion, | ||
| Zeile 80: | Zeile 83: | ||
| ==Navigation, | ==Navigation, | ||
| - | The deeper the player is into the level, more instruments are introduced which are evocative of progress. Basic progress through the game is audible through a female choir that sings for a half a second when the player reaches a checkpoint. When making a sudden and significant impact in the environment, | + | The lower the player flies, the more he may hear the sound of grass. This helps determine his character' |
| ==Crash of winds aid in understanding the importance of the player' | ==Crash of winds aid in understanding the importance of the player' | ||
| Zeile 86: | Zeile 89: | ||
| ==Setting, Scenography== | ==Setting, Scenography== | ||
| - | Flower' | + | Flower' |
| ---- | ---- | ||
/home/wiki/wiki.pink.zhdk.ch-ssl/public_html/gamesoundopedia/data/attic/flower.1399625475.txt.gz · Zuletzt geändert: von jsilvasi