ori_and_the_blind_forest
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Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
ori_and_the_blind_forest [2020/06/04 16:35] – atselesh | ori_and_the_blind_forest [2020/06/04 18:51] (aktuell) – atselesh | ||
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| Studio: | | Studio: | ||
| Analyse by: | Agata Tselesh, Kathleen Bohren, Pietro Peduzzi | | Analyse by: | Agata Tselesh, Kathleen Bohren, Pietro Peduzzi | ||
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+ | ---- | ||
===== 1. Game Description ===== | ===== 1. Game Description ===== | ||
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Playthrough No Commentary: https:// | Playthrough No Commentary: https:// | ||
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+ | ---- | ||
===== 2. Sound Description ===== | ===== 2. Sound Description ===== | ||
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The tracks are quite different, yet held together by simple themes that are adapted to suit the tone of each track. The main game theme occurs a number of times in piano, string, flute and vocal parts, ranging through elegantly haunting, gloriously powerful and sinisterly staccato depending on the track. It really ties the album together as a whole piece. | The tracks are quite different, yet held together by simple themes that are adapted to suit the tone of each track. The main game theme occurs a number of times in piano, string, flute and vocal parts, ranging through elegantly haunting, gloriously powerful and sinisterly staccato depending on the track. It really ties the album together as a whole piece. | ||
- | **Soundtrack from Ori and the Blind Forest:** | + | ====Soundtrack from Ori and the Blind Forest:==== |
+ | |||
+ | |||
+ | | **Track Titel **| **Soundtrack **| | ||
+ | | Main Theme |{{ : | ||
+ | | The Prologue |{{ : | ||
+ | | First Steps into Sunked Glades | {{ : | ||
+ | | Finding Sein |{{ : | ||
+ | | Up the Spirit Caverns Walls |{{ : | ||
+ | | The Spirit Tree |{{ : | ||
+ | | Kuros Tale I - Her Rage |{{ :: | ||
+ | | Through the Darkness |{{ :: | ||
+ | | Dash Through Their Home |{{ :: | ||
+ | | The Ancestral Trees |{{ :: | ||
+ | | Gumo and Ori |{{ :: | ||
+ | | Climbing the Ginso Tree |{{ :: | ||
+ | | Restoring the Light Facing the Dark |{{ :: | ||
+ | | The Waters Cleansed |{{ :: | ||
+ | | A Closer Understanding of the Past|{{ :: | ||
+ | | Lost in the Misty Woods|{{ :: | ||
+ | | Home of the Gumon|{{ :: | ||
+ | | Kuros Tale II - Her Pain|{{ :: | ||
+ | | Completing the Circle|{{ :: | ||
+ | | Arrival at the Sunstone|{{ :: | ||
+ | | Approaching the End|{{ :: | ||
+ | | Mount Horu|{{ :: | ||
+ | | The Crumbling Path|{{ :: | ||
+ | | The Finale|{{ : | ||
+ | | Light of Nibel| {{ : | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 2.1 Perception Orientation ===== | ||
+ | |||
+ | In Ori and the Blind forest, the character crosses several types of environment. These steps therefore change if he is in the water or on the grass and so on. | ||
+ | |||
+ | ===Walk \ Run=== | ||
+ | |||
+ | | Run on Grass |{{ :: | ||
+ | | Run on Wood |{{ : | ||
+ | | Run on Sand |{{ : | ||
+ | |||
+ | === Climbing=== | ||
+ | |||
+ | | Climbing on Grass|{{ :: | ||
+ | |||
+ | ===Jumps=== | ||
+ | |||
+ | | Some jumps|{{ :: | ||
+ | | Double jump|{{ :: | ||
+ | | Spin and jump|{{ :: | ||
+ | |||
+ | ===Swimming=== | ||
+ | |||
+ | | Swimming breath|{{ :: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 2.2 Action - Sounds ===== | ||
+ | |||
+ | In the forest, Ori has to fight enemies. He acquires new abilities or weapons throughout his quest that makes him stronger and help him to defeat his enemies. | ||
+ | |||
+ | ===Attack=== | ||
+ | |||
+ | |Hammer attack|{{ :: | ||
+ | |Sword attack|{{ :: | ||
+ | |Fire torch attack|{{ :: | ||
+ | |||
+ | |||
+ | === Revards / Bonus=== | ||
+ | |||
+ | | Receiving Reward |{{ :: | ||
+ | | Receiving Bonus |{{ :: | ||
+ | |||
+ | |||
+ | === Damage === | ||
+ | |||
+ | | Player getting damage | {{ :: | ||
+ | |||
+ | === Opening / Rotating === | ||
+ | |||
+ | | Open stone door |{{ :: | ||
+ | | Open stone door 2|{{ :: | ||
+ | | Rotating gears| {{ :: | ||
+ | | Stone Block|{{ :: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 2.3 Dynamic Soundtrack ===== | ||
+ | |||
+ | The ambient sound changes and becomes deeper and more stressful when approaching a boss. A positive sound informs the player that he has completed a quest and obtained a new ability. | ||
+ | |||
+ | === Dramatic | ||
+ | |||
+ | |Meeting | ||
+ | |Meeting a Boss 2|{{ :: | ||
+ | |Meeting a Boss 3|{{ :: | ||
+ | |||
+ | === Happy === | ||
+ | |||
+ | |Magic|{{ :: | ||
+ | |Quest completed|{{ :: | ||
+ | |||
+ | === Music Dynamics === | ||
+ | |||
+ | Depending on what is happening in the scene, the music is dynamically amplified to create a more dramatic effect and convey a full atmosphere, thereby promoting along the storyline or warning about danger. | ||
+ | |||
+ | {{:: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 2.4 Сommunication ===== | ||
+ | |||
+ | To communicate the characters of ori speak in an incomprehensible way. The tone of the voice gives information about the emotions of the character in question. | ||
+ | |||
+ | === Voise Over === | ||
+ | |||
+ | |Happy|{{ :: | ||
+ | |Informative|{{ :: | ||
+ | |Deep|{{ :: | ||
+ | |Mysterious|{{ :: | ||
+ | |Really Deep|{{ :: | ||
+ | |Baby|{{ :: | ||
+ | |Annoyed|{{ :: | ||
+ | |Informative|{{ :: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 2.5 Environment ===== | ||
+ | |||
+ | The game contains realistic background sounds | ||
+ | |||
+ | |Sad bird|{{ ::birds.mp3 }}| | ||
+ | |Birds|{{ :: | ||
+ | |Wind and Leaves|{{ :: | ||
+ | |Whaterfall|{{ :: | ||
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- | | **Track Titel | Soundtrack **| | ||
- | | Main Theme | | ||
- | | The Prologue | | ||
- | | First Steps into Sunked Glades | | ||
- | | Finding Sein | | ||
- | | Up the Spirit Caverns Walls | | ||
- | | The Spirit Tree | | ||
- | | Kuros Tale I - Her Rage | | ||
- | | Through the Darkness | | ||
- | | Dash Through Their Home | | ||
- | | The Ancestral Trees | | ||
- | | Gumo and Ori | | ||
- | | Climbing the Ginso Tree | | ||
- | | 1Restoring the Light Facing the Dark | | ||
- | | The Waters Cleansed | | ||
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