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celeste

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celeste [2020/06/04 17:23] ppeduzziceleste [2020/06/04 17:48] (aktuell) ppeduzzi
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-{{:celeste.jpg?400|}} 
  
-| Genre:                | Platformer, Indie                              |+{{:celeste.jpg?400 |}}   
 +| Genre:                | Platformer, Indie      |
 | Release:              | January 2018                                   | | Release:              | January 2018                                   |
 | Developers:           | Matt Thorson, Noel Berry                       | | Developers:           | Matt Thorson, Noel Berry                       |
 | Analysis by:          | Agata Tselesh, Pietro Peduzzi, Kathleen Bohren | | Analysis by:          | Agata Tselesh, Pietro Peduzzi, Kathleen Bohren |
 +
 +Playthrough no commentary: https://www.youtube.com/watch?v=Z2tqSQNJxZQ
  
 ---- ----
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 | Chaise                    | {{ ::resurrection_loop5.mp3 |}} | Here the music changes paste (highest bpm), it becomes faster and distorted. | | Chaise                    | {{ ::resurrection_loop5.mp3 |}} | Here the music changes paste (highest bpm), it becomes faster and distorted. |
 | End of the chapter        | {{ ::resurrection_loop6.mp3 |}} | The music fades out leaving only a long distorted sound, the danger seems not imminent but still present. The final notes enfatises the drama of Madeline getting eaten by a monster and leaves only silence. | | End of the chapter        | {{ ::resurrection_loop6.mp3 |}} | The music fades out leaving only a long distorted sound, the danger seems not imminent but still present. The final notes enfatises the drama of Madeline getting eaten by a monster and leaves only silence. |
 +
 +https://www.youtube.com/watch?v=AeMv8Z0TIos&t=429s
 +
 +https://www.youtube.com/watch?v=O2eVTgzCJcU
  
 ---- ----
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 | Death    | {{ ::celeste_sounddeath.mp3 |}}                                                                                        | | Death    | {{ ::celeste_sounddeath.mp3 |}}                                                                                        |
 | Respawn  | {{ ::celeste_soundrespawn.mp3 |}} | The respawn sound is the death sound played in reverse and faster.                   | | Respawn  | {{ ::celeste_soundrespawn.mp3 |}} | The respawn sound is the death sound played in reverse and faster.                   |
 +
 +https://www.youtube.com/watch?v=HV0yJ2cae9Q
  
 ---- ----
 +
 +===== Ambient sounds examples =====
 +
 +| Wind | {{ ::celeste_soundwind.mp3 |}} |
 +| Fire | {{ ::celeste_soundfire.mp3 |}} |
 +
 +Ambient sounds are barely noticeable and is possible to hear them practically only when the music stops or is really low. This helps the player feel the silence when the music fades out and the lack of it emphasizes the sounds that surround the player and his actions.
 +The feeling that is created is really of silence even without complete silence.
 +
 +----
 +
 +===== Interactable objects sounds examples =====
 +
 +| Moving Dash Platform | {{ ::celeste_soundbasicwallmoving.mp3 |}} |
 +| Gear Platform        | {{ ::celeste_soundcarrello.mp3 |}}        |
 +| Jump Pad             | {{ ::celeste_soundmolla.mp3 |}}           |
 +
 +All objects that are intractable or moving makes really different and distinguible sounds.
 +The sound often plays only when the object moves or comes in contact with the player.
 +
 +----
 +
 +===== Collectibles =====
 +
 +| Touching the collectible                                      | {{ ::celeste_soundcollectibletouch1.mp3 |}} |
 +| Touching a second collectible before collecting the first one | {{ ::celeste_soundcollectibletouch2.mp3 |}} The sound is the same as the first one but the pitch higher. |
 +| Collecting                                                    | {{ ::celeste_soundcollectingfruit.mp3 |}}   |
 +
 +https://www.youtube.com/watch?v=lMZ_jXrxQoI
 +
 +==== Level completion ====
 +
 +| {{ ::celeste_soundchallengecompletion.mp3 |}} |
 +
 +----
 +
 +===== Related to communication =====
 +
 +In this game dialogues doesn’t have a real voice with words, the dialogue is showed in a bubble that appears over the screen.
 +However each character have a different sound when speaking, difference made by differing pitches.
 +
 +*examples:*
 +
 +| Madeline   | {{ ::celeste_sounddialoguemadeline.mp3 |}} |
 +| Old Woman  | {{ ::celeste_sounddialogueoldwoman.mp3 |}} |
 +| Theo       | {{ ::celeste_sounddialoguetheo.mp3 |}}     |
 +
 +https://www.youtube.com/watch?v=JIXqmjYF4F4&t=54s
  
  
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