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limbo

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Beide Seiten der vorigen RevisionVorhergehende Überarbeitung
limbo [2020/06/05 12:18] mhodlerlimbo [2020/06/05 15:56] (aktuell) – [3. Personal conclusion] mhodler
Zeile 126: Zeile 126:
 The game makes good use of sounds especially for the environment to let it feel bigger than it is displayed on screen and give some depth to it. The game makes good use of sounds especially for the environment to let it feel bigger than it is displayed on screen and give some depth to it.
  
 +A little extra: We tried to extract the sounds directly from the game which resulted in 1600+ sound files. Not all were unique but they represented every little cut and it was intimidating how many sounds were used in such a compact game.
 ===== 4. Comparison to GRIS ===== ===== 4. Comparison to GRIS =====
  
 Found on the [[https://wiki.zhdk.ch/gamesoundopedia/doku.php?id=gris#comparison_to_limbo|GRIS]] page. Found on the [[https://wiki.zhdk.ch/gamesoundopedia/doku.php?id=gris#comparison_to_limbo|GRIS]] page.
/home/wiki/wiki.pink.zhdk.ch-ssl/public_html/gamesoundopedia/data/attic/limbo.1591352293.txt.gz · Zuletzt geändert: von mhodler