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theory_3_more-than-human_design_2026

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Theory 3: More-than-Human Design HS 2026

Overview

“Steering our Craft” proposes a theory class revolving around the writing practice in design. Working both individually and as a group, we will develop and refine our academic writing practice through inputs, readings, in-class writing and peer feedback sessions. Taking inspiration by Ursula K. Le Guin’s Steering the Craft and her notion of writing as an inherently lonely practice that is nevertheless grounded in a community of peers. Through different perspectives on writing, we will intensify our awareness of our own process and continue to develop it. In connection with the individual MA works, writing is understood as deeply entangled with design practice, becoming a tool for thinking, reflecting, shaping and mediating the work.

Assignment and Expectations

Together, we will work toward publishing a full design research paper on the Research Catalogue, complemented by a printed zine that extends and amplfies the experimental and material side of the research paper. Students are encouraged to treat writing and their MA thesis practice not as separate but as mutually beneficial and enriching. Through cycles of making, reflecting, and writing, we aim to strengthen both clarity and the depth of our research narratives.

Dates

Calendar 📆 Mi 16.09. 09:00–13:00
Mi 23.09. 09:00–13:00
Di 29.09. 13:00–17:00
Mi 07.10. 09:00–13:00
Mi 14.10. 09:00–13:00
Mi 02.12. 09:00–13:00

Paper

Loosely based on the requirements of JAR Journal for Artistic Research

  • Title/Subtitle
  • Author Details: Full name, affiliation (university), email address
  • Abstract: 125 – 250 words, describing your topic, methodology, significance and contribution to the field of Interaction Design, sparking interest in the reader.
  • Keywords: At least five keywords, related to the abstract
  • Licence: CC BY-NC-ND
  • Table of Content: Complete and linked to the individual sections of your paper
  • Text: 3000 to 4500 words (without bibliography)
    • Introduction
    • Background, Context & Related Work
    • Methodology & Approach
    • Artefacts, Prototypes, Experiments
    • Findings, Analysis, Discussion, Argumentation
    • Conclusion
    • Acknowledgements
    • References
  • Media: Uploaded directly to RC. Images to be labelled (Figure 1, 2, …)
  • Citations and References: Chicago Author-Date
  • Hyperlinks: external hyperlinks open in a new window, all footnote hyperlinks functional and consistent
  • Copyright: ©Firstname Lastname

Paper Examples

Click to unfold

Resources

Literature

Research in Design and the Arts

Examples Good/Bad Practice

As discussed in class

  • Lohmann, Julia. 2024. “Phytofictions and Phytofication.” In Being Algae: Transformations in Water, Plants, edited by Yogi Hale Hendlin, Johanna Weggelaar, Natalia Derossi, and Sergio Mugnai. BRILL. doi.org/10.1163/9789004683310.
  • Zimmerman, John, and Jodi Forlizzi. 2014. “Research Through Design in HCI.” In Ways of Knowing in HCI, edited by Judith S. Olson and Wendy A. Kellogg. Springer New York. doi.org/10.1007/978-1-4939-0378-8_8.
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